Congratulations on reaching Tier 2!
Your characteristics, skills, and core skills become the base upon which to build your character in Tier 2.
-You have received a bonus to your stats based on which class you selected for Tier 2.
-You will possibly receive a one time bonus if you have managed to raise more than one stat to 10 or higher.
(This is calculated after increases for class have been added.
-Skills may advance to Rank 10.
-Characteristic skills are reset to 0. You may earn 5 ranks in each stat similar to Tier 1. The caps on your rank may be raised to 10 through the expenditure of Core Skill Points earned in Tier 2.
-When fighting creatures of Tier 1 you increase your avoidance by +20%.
-When fighting creatures of Tier 1 you increase your chance to hit with an attack by +20%.-You will not receive EP for Tier 1 creatures except in special cases such as massive hordes, or specific events. They can still kill you. Won't that be embarassing.
-Points of INT, CHR, or WIS added in Tier 2 will add 30 mana.
-Points of STR will add 30 stamina and 15 health.
-Points of CON will add 30 health and 15 stamina.
-The cost of T1 Core Skills you did not take are increased to reflect the increased amount of CSP you will receive in Tier 2.
You have taken the class: Contract Worker - Pet Shepherd
Talk at Animal, Heal Animal, and Herd Animal have been consolidated into Lord of Beasts
Tertiary WIS skill
You have learned the spell: Heal Beasts. This spell will allow you to heal wild beasts, animals under your control, pets, and other living creatures including many monsters. Humans, Elves, and other sentient creatures are excluded, they have lots of healers. The beasts have only you!
Pet Commands becomes Command Beasts. Beasts who are neutral to you will consider your requests. Beasts who view you favorable will most likely follow your commands immediately and trust you
Bond Animal becomes Symbiotic Bond. You are far past the idea of who is Master and who is the Pet. Your bond will only grow stronger and the world will shudder as you gain in power everyone is very happy for you! Teach others to be happy too!
Life Transfer is now a skill. Increased ranks will increase the chance of healing injuries correctly. You may obviously choose NOT to heal them correctly.
LIF Primary Skill.
Your recent actions have allowed you to gain the skill: Deception.
-You have assumed the role: The Simple Shepherd. As the Simple Shepherd you have the following quests to give out:
Just a snack...
Oh, and Squirmie is hungry too!
Hungrier than that...
Wispy Cotton.
Stinky Cheese Part 4
Squirmie fell down the well!
Rewards for these quests are set, and the money will not come out of your personal account.
-You will provide information for the quest Thirsty Goblins!
-You haven't seen any Blight, ever. EVERYONE KNOWS BLIGHT DOESN'T EXIST !! This is part of the quest: Looking for Blight.
-You may train players who have found a baby pet in the proper way to feed it and how to help them help their pets to evolve.
-Because you have assumed a Role,anyone trying to use an identification skill on your character will only recieve general information about your role in the village. Creatures or Players of Tier 5 or higher may be able to gain more information about you.
Tier 1 Bonuses
Well Done! You have managed to raise your WIS and CON stats to 10 or higher. For accomplishing such a feat before Tier 2 you have been granted the Perk: Fortitude.
Pain is something you notice and shrug off. Wounds will never cause you to hesitate. Add +10 health for each point of WIS or CON.
Well Done! You have managed to raise your WIS and DEX stats to 10 or higher. For accomplishing such a feat before Tier 2 you have been granted the Perk: Persistent Casting.
If you cast the same spell that you cast the previous round, the mana or stamina cost is halved.
Well Done! You have managed to raise your WIS and AGI stats to 10 or higher. For accomplishing such a feat before Tier 2 you have been granted the Perk: Active Dodge.
When you are aware of an opponent, and focusing on them attacking you, you receive +50% to any defensive evasion skill as long as you are not attacking or casting spells. If attacking normally, you may focus upon 1 enemy, and you receive a +10% bonuse to defensive evasion skills.
Well Done! You have managed to raise your DEX and CON stats to 10 or higher. For accomplishing such a feat before Tier 2 you have been granted the Perk: Big Boned.
Your bones and claws are becoming harder, like the beasts you care for. +5 to damage done with natural weapons. +5 mitigation to physical attacks.
Well Done! You have managed to raise your AGI and CON stats to 10 or higher. For accomplishing such a feat before Tier 2 you have been granted the Perk: Tough side of Town.
You know how to dodge, and know how to take a hit. +200 Health
Well Done! You have managed to raise your AGI and DEX stats to 10 or higher. For accomplishing such a feat before gaining Tier 2 you have been granted the Perk: Balance
You are skilled at tumbling, walking a tightrope, riding a fast flying dragon, or keeping your balance while rolling a log in the middle of a river.
Falls have little effect upon you. Ignore the first 50' that you fall, and you always land on your feet.
Tri-fecta! Raising two stats to 10 is difficult, but raising three is simply amazing!
Add +50 to Health, Mana, and Stamina.
Quadratic! You just don't know when to quit climbing the mountain.
For raising 4 stats to 10 or higher recieve one of the following of your choice:
- A simple aspect of magic. {Aspect of Life chosen.}
- Minor resistance to an element.
- 100 Gold Coins
- +150 to either Health, Mana, or Stamina
NameClassRaceLevelSkill EPBoss EPTotal 6 7000 0 7000 Tier 1 Base Per Level From Stats From CSP Total Health 1920 200 1920 Stamina (x3) 4230 200 4830 Mana 1400 200 1600 Characteristics Stat: Tier 1 Base Rank Cap EP Bonus Total STR 5 5 0 5 DEX 10 5 0 10 AGI 10 5 0 10 CON 11 5 0 11 INT 0 5 0 0 WIS 10 5 0 10 CHR 0 5 0 0 PER 0 5 0 0 COR 0 5 0 0 RAD 0 5 0 0 BLTLIF 0 5 0 0 Core Skills T2
SourcePoints Total
Core Skills: Tier 1
Rank Tastes like Anything 2 Life Transfer 1 1 Identification 1 and 2 2 Melee Damage 1,2 (3) 2(3) Mitigation 1 (2) 1(2) Night Vision 1 Symbiotic 1 Aspect of Life 1 Disguise 1 (2) 1Skills NameStatLevelEPTQEPT2 Total P/S/T Scything Talons DEX 4 800 Primary Lord of Beasts WIS 5 1000 Tertiary Heal Beast WIS 5 1000 Tertiary Pet Commands WIS 0 0 Tertiary Symbiotic Bond WIS 5 1000 Primary Minor Poison Resist CON 5 1000 Tertiary Tool Crafting DEX 3 400 Tertiary Life Transfer LIF 0 0 Primary Deception WIS 0 0 Primary
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