There is Something Wrong with This Game

EX6 – Hecate’s Skill Tree & Skill List II

Skill Tree - Chapter C002

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<td colspan="3">Spell Breaker <td colspan="2">  Dispel <td colspan="3">Cast Cancel <td colspan="3">Quick Cast <td colspan="3">Free Cast <td colspan="2"> Firebolt <td colspan="2">  <td colspan="2">  <td colspan="2">Waterbolt <td colspan="2">  <td colspan="2">  <td colspan="3">Rod Mastery <td colspan="2">Wind Slash <td colspan="2">  <td colspan="2">  <td colspan="3">Extremity of

Primary Elements

<td colspan="2">  <td colspan="2">  <td colspan="2">Stone Spike <td colspan="3">Book Mastery

<td colspan="2">  <td colspan="2">  <td colspan="2">Lumos <td colspan="2">  <td colspan="2">  <td colspan="2">Soul Strike

<td colspan="2">Gravity Veil

<td colspan="2">  <td colspan="2">Soul Drain

<td colspan="3">Enhance Radius <td colspan="2">Memorize Spell

<td colspan="2">  <td colspan="2"> Mana Drain <td colspan="2">Mana Stone

  Creation

<td colspan="3">Mana Stone

Explosion

<td colspan="2">Overspell <td colspan="3">Increase MP Recovery <td colspan="3">Heart of Mana <td colspan="3">Archwitch's Pride

<td colspan="3">Heart of Life <td colspan="2">Life Drain <td colspan="2">Energy Coat

<td colspan="2">Safety Wall

<td colspan="3">Mystical Amplification <td colspan="3">Skill Points

Total SP Used

;
                             
             

(Lv10)

(Lv10)

               
             

     

               
       

                 
         

(Lv1)

     

(Lv10)

           
             

     

               
             

               
             

(Lv10)

               
                                       
                                   
     

                           
     

                       
     

                           
     

                           
     

                       

                           
   

                           
 

 

                       
 

                     
 

(Lv1)

                               
 

 

                               
 

 

                           
   

                           

                       
     

                           
     

                           
     

                       
     

                      
     

(Lv1)

                       
         

                       
         

                       
             

                       
                       
         

(Lv10)

 

(Lv5)

(Lv5)

       
         

 

 

               
         

 

         
         

(Lv10)

(Lv2)

(Lv1)

       
         

 

                       
         

 

                   
         

 

 

(Lv10)

           
         

 

 

     

           
   

 

   

           
     

(Lv10)

 

(Lv10)

 

           
         

 

 

 

         
         

 

 

 

(Lv10)

           
         

 

 

           
         

 

(Lv10)

 

           
         

 

 

     

           
         

 

     

           
         

 

(Lv10)

 

           
         

         

               
         

 

               
         

(Lv10)

(Lv10)

           
                     

               
               

               
             

(Lv10)

               
                                       
:111

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Skill List - Chapter C020

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Archwitch Skill Tree
     Allocable Skill Points: 111   
     Passive

Equipment
Rod Mastery1 [Name: Rod Mastery

Requirement: Mage

Type: Passive

Effect: Allows the user to equip Rods, Wands, and Staffs.

Automatically learned when user became Mage.] , Book Mastery2 [Name: Book Mastery

Requirement: Mage

Type: Passive

Effect: Allows the user to equip Magic Tomes.

Automatically learned when user became Mage.]

 
Damage Boost
Extremity of Primary Elements (Lv1)3 [Assimilated Skill

Name: Extremity of Primary Elements Lv1

Requirement: Fantasy Archwitch

Not Upgradeable with current Class.

Type: Passive

Effect: Increases MATK for Fire, Water, Wind, Earth, Light and Dark element spells and decrease its MP Costs.

Current: MATK +100%, MP Costs -15%] , Overspell (Lv10)4 [Name: Overspell (Lv10)

Requirements: Archwizard/Archwitch, Heart of Mana Lv2

Type: Passive/Toggleable

Effect: Increase user's spell power by 5% per SkillLv 

Increase spell MP consumption by 10% per SkillLv

Current: Enhanced by Mysticallurgy Lv7

• Spell Power +57%.

• MP consumption +114%] , Archwitch's Pride (Lv10)5 [Name: Archwitch's Pride Lv10

Requirements: Archwitch, Mystical Amplification Lv10, Heart of Life Lv10,

Heart of Mana Lv10, Overspell Lv10

Type: Self Buff / Active

MP Costs: 700

Effect: Greatly increase spell power for 1 min at the costs of Weakness Status at the end of the duration for 1 hour.

Spell power increases by 100% with an additional 50% for each SkillLv.

Current: Spell Power +600%]

 
Trait
Increase MP Recovery (Lv10)6 [Name: Increase MP Recovery Lv10

Requirement: Mage

Type: Passive

Effect: Increases the user's natural MP regeneration.

Current: MP Regen +500 / 10 sec] , Soul Drain (Lv10)7 [Name: Soul Drain Lv10

Requirement: Wizard/Witch, Increase MP Recovery Lv7, Soul Strike Lv1

Type: Passive

Effect: Receive MP every time the user use a magic attack to kill an enemy.

The amount of MP received depending on the level of the enemy.

This skill also increases the user's maximum MP.

Current: Max MP +27,500

Enhanced by Mysticallurgy Lv7

• MP Recovery per kill x1.7] , Free Cast (Lv10)8 [Name: Free Cast Lv10

Requirement: Archwizard / Archwitch, Cast Cancel Lv1

Type: Passive

Effect: Allows its user to move and attack while casting spells.

Skill level affects on the moving speeds while casting a spell.]

Enhance Radius (Lv5)9 [Name: Enhance Radius Lv5

Requirement: Archwizard/Archwitch, Mana Stone Creation Lv2, Magicallurgy Lv1

Type: Passive

Effect: Increase the Spell launch range.

Current: Range +2000m] , Quick Cast (Lv10)10 [Name: Quick Cast (Lv10)

Requirements: Wizard/Witch, Free Cast Lv3, Dispel Lv7

Type: Passive

Effect: Decrease cast time required for the user to cast spells by 1% per SkillLv

Current: Cast time -10%

]

 
     Active

Skill
Cast Cancel (Lv1)11 [Name: Cast Cancel Lv1

Requirement: Wizard/Witch

Type: Active/Self

Effect: Allows its user to cancel currently casted spells.

When canceled, the spell still consumed required MP.] , Spell Breaker (Lv10)12 [Name: Spell Breaker Lv10

Requirement: Wizard/Witch, Cast Cancel Lv1

Type: Active

MP Costs: 10

Effect: Cancels a spell that enemy casts.

If this skill is successful, the canceled spell will rebound and the used MP will be absorbed by the user.] , Dispel (Lv10)13 [Name: Dispel Lv10

Requirement: Archwizard / Archwitch, Spell Breaker Lv5

Type: Active

MP Costs: 1

Catalyst: 1 Pearl

Effect: Cancels all magical effects on the target.] , Energy Coat (Lv10)14 [Name: Energy Coat Lv10

Requirement: Wizard/Witch, Increase MP Recovery Lv3

Type: Active/Self

MP Costs: 30

Duration: 5 min

Effect: Wrap oneself with spiritual energy to reduce damage taken by enemies around.

Amount of remained MP affects on the amount of damage reduced by the skill.] ,

Mana Drain (Lv10)15 [Name: Mana Drain Lv10

Requirement: Wizard/Witch, Increase MP Recovery Lv5

Type: Active

MP Costs: 1

Effect: Drains MP from a target

Current: Enhanced by Mysticallurgy Lv7

• Drains 35000 MP per casts.] , Life Drain (Lv10)16 [Name: Life Drain (Lv10)

Requirements: Wizard/Witch, Mana Drain Lv5

Type: Active

MP Costs: 1

Effect: Drains HP from a target.

Current: Enhanced by Mysticallurgy Lv7

• Drains up to 35000 HP per casts.] , Mystical Amplification (Lv10)17 [Name: Mystical Amplification Lv10

Requirement: Archwizard / Archwitch

Type: Active/Self

MP Costs: 10 + 4 per SkillLV (lv10 = 50)

Effect: Amplifies MATK of one of the user next spell.

Current: MATK +100%] , Safety Wall (Lv10)18 [Name: Safety Wall Lv10

Requirement: Wizard/Witch, Energy Coat Lv1, Increase MP Recovery Lv7

Type: Active

MP Costs: 40.

Catalyst: 1 Ruby.

Effect: Create a 1-cell barrier with a magic wall. It protects the one inside from damage.

Skill level affects how much damage the barrier can block.

Current: Damage block: 10.000 HP

Enhanced by Mysticallurgy Lv7

• Duration: 6.8 hours] ,

Mana Stone Creation (Lv2)19 [Name: Mana Stone Creation Lv2

Requirement: Archwizard/Archwitch, Mana Drain Lv3, Soul Drain Lv10

Type: Active

MP Costs: 10

Effect: Create a Mana Stone contained with energy equal of the MP spent.] , Mana Stone Explosion (Lv1)20 [Name: Mana Stone Explosion Lv1

Requirement: Archwizard/Archwitch, Mana Stone Creation Lv1

Type: Active

Effect: Explode 1 or more Mana Stone inside radius range, causing Normal property damage to the surrounding area.] , Memorize Spell (Lv5)21 [Name: Memorize Spell Lv5

Requirement: Archwizard/Archwitch, Enhance Radius Lv3

Type: Active/Self

Effect: Memorize up to 10 Spells to be unleashed at later times.

Current Stored Spell: None] ,

Heart of Life (Lv10)22 [Name: Heart of Life Lv10

Requirement: Archwizard/Archwitch, Life Drain Lv7

Type: Active/Self

MP Costs: 160

Effect: Increase Max HP and HP Regeneration by 3% per SkillLv for 30 minutes.

Current: Enhanced by Mysticallurgy Lv7

• Max HP and HP regen +37%.

• Duration: 65 minutes] , Heart of Mana (Lv10)23 [Name: Heart of Mana Lv10

Requirement: Archwizard/Archwitch, Mana Drain Lv7, Heart of Life Lv1

Type: Active/Self

MP Costs: 160

Effect: Increase Max MP and MP Regeneration by 3% per SkillLv for 30 minutes.

Current: Enhanced by Mysticallurgy Lv7

• Max MP and MP regen +37%.

• Duration: 65 minutes]

 
Spell
Soul Strike (Lv1)24 [Name: Soul Strike Lv1

Requirement: Mage

Type: Active

MP Costs: 18 + 4 per SkillLV

Effect: Summon aggressive ancient ghosts which attack with Dark property on a desired target.]

 
Subclass
     Acrobatics
Passive
Flexible Body (Lv8)25 [Name: Flexible Body Lv8

Requirement: Subclass Acrobatics

Type: Passive

Effect: Grants flexible body and allows the user to do extreme body movement.] , Improve Jump (Lv9)26 [Name: Improve Jump Lv9

Requirement: Subclass Acrobatics

Type: Passive

Effect: Increase the user's jump power.]

 
Active
Dash (Lv9)27 [Name: Dash Lv9

Requirement: Subclass Acrobatics

Type: Active

Sta Costs: 5%

Effect: Dash forward by 5 meters in a straight line. Cannot turn.] , Flip Jump (Lv10)28 [Name: Flip Jump Lv10

Requirement: Subclass Acrobatics

Type: Active

Sta Costs: 5%

Effect: Jump and do a flip in the air.] , Wall Run (Lv9)29 [Name: Wall Run Lv9

Requirement: Subclass Acrobatics

Type: Active

Sta Costs: 15%

Effect: Allows the user to run in a vertical surface, but gravity still applied.] , Adrenaline Rush (Lv10)30 [Name: Adrenaline Rush Lv10

Requirement: Subclass Acrobatics

Type: Active/Self

Sta Costs: 50%

Duration: 3 min

Effect: Consume 50% Stamina to increase the user's speed by 50% for 3 minutes.]

 
     ➁ Collector
Passive
Inventory Weight Limit (Lv10)31 [Name: Inventory Weight Limit Lv10

Requirement: Subclass Collector

Type: Passive

Effect: Increase the inventory weight limit.] , Inventory Size Limit (Lv10)32 [Name: Inventory Size Limit Lv10

Requirement: Subclass Collector

Type: Passive

Effect: Increase the inventory size limit] , Item Weight Limit (Lv10)33 [Name: Item Weight Limit Lv10

Requirement: Subclass Collector

Type: Passive

Effect: Increase the item weight limit that can be carried inside the user's inventory.] ,

Item Size Limit (Lv10)34 [Name: Item Size Limit Lv10

Requirement: Subclass Collector

Type: Passive

Effect: Increase the item size limit that can be carried inside the user's inventory.] , Lucky Drop (Lv10)35 [Name: Lucky Drop Lv10

Requirement: Subclass Collector

Type: Passive

Effect: Increase drop rate chance of the enemy that was killed by the user.] , Treasure Sensor (Lv10)36 [Name: Treasure Sensor Lv10

Requirement: Subclass Collector

Type: Passive

Effect: Shows lootable valuables in around 10 meters at the minimap.

Lootable valuables will have noticeable glitters in the user's vision.]

 
Active
Burst Luck (Lv3)37 [Name: Burst Luck Lv3

Requirement: Subclass Collector

Type: Active

MP Costs: 5

Effect: Consume a lucky item to temporarily boosts LUK stat for 10 minutes.]

 
     ➂ Blacksmith
Passive
Forging38 [Name: Forging

Requirement: Subclass Blacksmith

Type: Passive

Effect: Allows the user to use Blacksmith Furnace and Blacksmith Forging Hammer.] , Blueprint Research (Lv5)39 [Name: Blueprint Research

Requirement: Subclass Blacksmith

Type: Passive

Effect: Collection of information from the successful process of user-crafted items.]

 
Active
Crafting (Lv10)40 [Name: Crafting Lv10

Requirement: Subclass Blacksmith

Type: Action

Effect: Craft an item using the existing material.

Increase the success rate and bonus-effects of the crafted items.] , Repair (Lv8)41 [Name: Repair Lv8

Requirement: Subclass Blacksmith

Type: Action

Effect: Repair the durability of an item. The material required is varies.

Failed repair can destroy the item.] , Upgrade (Lv5)42 [Name: Upgrade Lv5

Requirement: Subclass Blacksmith

Type: Action

Effect: Upgrade an item or Equip. The material required is varies.

Failed upgrade can destroy the item.] , Auto Production (Lv10)43 [Name: Auto Production Lv10

Requirement: Subclass Blacksmith

Type: Active

Effect: Automatically craft an item in the user's Blueprint.

Item quality produced by this skill is not guaranteed.]

 
Extra Skill

     Passive
Assimilated Skill

Mysticallurgy (Lv7)44 [Assimilated Skill

Name: Mysticallurgy Lv7

Type: Passive

Effect: Max MP +7000

MP Regenerate +3.5% per 10 sec

Pearl catalyst can be replaced by a Mana Stone containing ≥ 20000 MP

Allows the user to imbue Mana Stone with MP

Allows the user to process metals, minerals, and ores with rarity < 7★

Allows the user to process any mystical and magical object with rarity < 7★] , Fortune Instinct (Lv10)45 [Assimilated Skill

Name: Fortune Instinct Lv10

Type: Passive

Effect: Gives the user an instinctual sense that can perceive favorable and unfavorable situation on the spot.] ,

 
Cultivation

MP Supplement (Lv1)46 [Name: MP Supplement Lv1

Requirement: Basic Mana Cultivation.

Type:Passive

Effect: Increase the user's MP.

Current: MP +100] , MP Quick Recovery (Lv1)47 [Name: MP Supplement Lv1

Requirement: Basic Mana Cultivation.

Type:Passive

Effect: Increase the user's MP regeneration.

Current: MP regen +1%]

 
Auxiliary
Precision Mana Control (Lv4)48 [Name: Precision Mana Control Lv4

Requirement: Learned the method.

Type: Passive

Effect: Allows the user to control their mana with precision.

Increase spell power by 20%

Reduce MP requirement to cast a spell by 10% ] , Mana Solidification (Lv4)49 [Name: Mana Solidification Lv4

Requirement: Learned the method.

Type: Passive

Effect: Allows the user to solidify their mana for a limited time.

The solidified mana will eventually disperse.] , Avid Reader (Lv1)50 [Name: Avid Reader Lv1

Requirement: Read more than 100 books.

Type: Passive

Effect: Increase the user's speed of reading books.

Current: Reading speed +1%]

 
     Active
Cultivation

Basic Mana Cultivation (Lv1)51 [Name: Basic Mana Cultivation (Lv1)

Requirement: Learned the method.

Type: Active

Effect: Increase the user's magic potential.

• Strengthen the user's Magic Circuit.]

 
Self-Created

Mana Clone (Lv2)52 [Name: Mana Clone (Lv2)

Requirement: Precision Mana Control, Mana Solidification.

Type: Active

Effect: Create temporal body clone(s) with mana.

The user can control the body, with thought or allow other consciousness to control it.

Each body requires a certain amount of MP to maintain its materialization.

Current: Maximum limit 1 body.

• Activity range: 15m] , Spell Remote Activation (Lv1)53 [Name: Spell Remote Activation Lv1

Requirement: Precision Mana Control.

Type: Active

Effect: Allows the user to remotely activate spells from objects that have their mana signature.

Current: Range 10m.]

 
Auxiliary
Meditate54 [Name: Meditate

Requirement: Meditating for more than 4 hours.

Type: Active

Effect: Triples HP and MP regeneration when sitting and idle. The user must not do any kind of movement for the skill effect to activate.] , Engrave Glyph (Lv1)55 [Name: Engrave Glyph Lv1

Requirement: Mysticallurgy.

Type: Active

Effect: Engrave Glyph symbols to an item and grant it various effects.]

 

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