The Reincarnation of the Kingmaker

Chapter 61 Raiding An E+ Rank Dungeon Part 8

Chapter 61: Raiding an E+ Rank Dungeon Part 8

"I didn't see the signal, but as far I have observed, I think Echo wants Victor and the others to distract the Ice Dread Queen for him," Alice explained.

"I can see that," Kayn wasn't blind not to notice. Why else would Victor and the rest of the melee combatants do their best to approach the Ice Dread Queen instead of just waiting until she finishes with her defensive counterattack?

Rather, what he is curious about is what will Echo do while Victor and the rest are distracting the Ice Dread Queen.

What would a single man, a single scout, a single assassin try to pull off to change the current situation and prevent the Ice Dread Queen from summoning more Liches?

Looking at Echo's weapons, Kayn notices that the former only has two daggers to his waist, nothing more. The daggers were a bit bigger and wider compared to other daggers, but nonetheless, they are merely daggers.

Against the Ice Dread Queen, a mere dagger won't be enough to deal that much damage to her. Unless the Hero who is using that dagger is the President of the Pandora or those renowned assassins in the 'Tower'.

He seriously doubts that Echo is one of those people, at least not yet…

Speaking about Echo, the man coordinated his distance from the Ice Dread Queen with Victor quite perfectly.

At this moment, Victor and Echo are fifty meters away from the Ice Dread Queen.

That's right! They were thrown off really far after being pushed by that tremendous force through some kind of defensive Magic spell that the Ice Dread Queen is still using against them.

Although, through that Magic spell, they learned that probably summoning a Lich would take a considerable amount of time even for the Ice Dread Queen. Hence, the reason why she had to do her best to make them stay away as far as possible from her.

As if to prove their assumption correct, upon noticing Victor and the rest of the melee combatants trying to approach her, the Ice Dread Queen releases an even more powerful force from the ring she's wearing.

"What's up with that ring?" Victor was annoyed as he got pushed ten or so meters. He worked a lot to cover that distance only to get pushed away. "Alice! Can you and the rest of the Mages hit that ring?!"

"We'll try!" Alice responded. She nodded her head to the Mages before starting to cast a Magic spell together.

What Alice is trying to cast is a simple Wind Arrow spell as there's no need for any extravagant or area of effect types of Magic spell to target a single ring. They need a Magic spell that can allow them to hit their target precisely and accurately.

"Remember, only aim at the ring! Don't try to hit anything else as we don't have any clue yet as to what will happen," Alice warns everyone. "If you are not confident that you can hit the ring, try your best to hit something else other than the Ice Dread Queen, understand?"

All the Mages nodded their heads in confirmation.

"Good," Alice turns her focus to her front. Using the Magic circle that she conjured through the Magic spell, she tried her best to point the Wind Arrow to her desired target — the blue ring that the Ice Dread Queen is wearing on her right hand's ring finger.

"This is going to be difficult," She has done some precise and accurate target practices in the past but never once has she put it to practical use. It isn't that she never tried, it's just that, there was no opportunity to do so as her firepower was what's always needed on the battlefield. Although she figured out before that she might have to use it someday. But not once has she expected that it would be to a boss. This is no doubt the best way to experience something for the first time.

"Here goes nothing!"

Boom!

A bright green-colored light shoots forward from the Magic circle as it travels straight toward the location of the Ice Dread Queen.

In the midst of the travel, the Wind Arrow moves left to right under the will of Alice. She was trying her best to precisely hit the Wind Arrow to her target while the latter is moving her hands every time.

Behind Alice's Wind Arrow were the Wind Arrows that the other Mages had conjured. Unlike her Wind Arrow though, it was quite evident that the rest of the Mages are all having trouble trying to control their Wind Arrows.

Although it was clearly not because they suck in controlling their Wind Arrows, it's just that they also have to consider the wind pressure of the Ice Dread Queen's defensive counterattack. Even a Hero wearing heavy armor and a huge shield to his front could still be pushed away, not to mention mere arrows that are made of mana, a wind element on top of that, which is not a good element to use when it comes to endurance. It's already great that their Wind Arrows could last until now, showing that each individual wasn't slacking during their training.

Unfortunately, the farther their Wind Arrows travels, the difficulty to control similarly started increasing. No matter how good their control was, the wind pressure was just too strong, causing the mana they have inputted into their Wind Arrows to start diminishing slowly.

Bang!

Not long after, the first Wind Arrow lost control and crashed to the ground, causing some snow to splatter nearby.please visit

The splattering of the snow causes a few more of the wind arrows to lose control as they started crashing to the ground one after the other.

As time continues to pass, more and more Mages lost control of their Wind Arrows. Some simply hit the ground, while others hit the other Wind Arrows.

What's even worst is, the splattering of the snow distracts the visions of some of the strong Mages, causing their Wind Arrows to start crashing as well.

Seeing all of this happening, Alice realized that her Wind Arrow seems to be the only hope left to hit the ring of the Ice Dread Queen.

Some of the smart Mages also understood this, so they used their Wind Arrows to clear a path for Alice's Wind Arrow to reach their target as they aren't confident that they can do it themselves.

Unfortunately, despite all of their effort, Alice's Wind Arrow still didn't reach the Ice Dread Queen as the latter notices it and sent a powerful wind pressure to redirect it and send it crashing down toward an unlucky melee combatant that was nearby.

Bang!

"Argh!"

The unlucky guy got hit on the arm that was holding the shield, causing him to let go of his shield, and right after that, he receives the full onslaught of the wind pressure. He was sent stumbling down a few tens of meters before coming to a stop as he hit a huge rock.

He coughed out a mouthful of blood and could no longer make any move as his body was slowly being pushed inside the rock due to the wind pressure.

Basically, the wind pressure acts like a heavy weight that's pushing him inside the stone and preventing him from moving.

"Help…"

Honestly, it wasn't mainly because he was unlucky though that he received that Wind Arrow. The truth is, the Ice Dread Queen made that move with that exact intention in mind.

What everyone forgot is to actually summon a Lich, first a dead person is necessary. That's because a Lich is not like any of the normal or ordinary Undead. It is a special Undead that is capable of expanding and creating more Undeads.

As of this point in time, other than the Undead race that is blocked by Alex and the second party, no one from the Black Panda team has died yet, nor are there even any casualties.

The Ice Dread Queen understood that no matter how long she tries to continuously use her defensive counterattack, it would only prolong her death as she hasn't met the most basic requirement to summon a Lich yet. Her army is also hopeless, so she obviously can't count on them to help her.

Fortunately for the Ice Dread Queen, the Mages of the Black Panda team tried to attack her. What's even better was, they are using a single target Magic spell — Wind Arrow, which is perfect for her to take advantage of to attack one of their teammates with little to no effort at all, and if lucky enough, she can use them as the sacrifice to summon a Lich.

As Victor and the rest of the melee combatants were trying to get close to the Ice Dread Queen all this time, because of that the man who is helpless right now is put into the most dangerous situation as it wouldn't take the Ice Dread Queen long to reach him if it wanted to.

Just like what they have predicted — the Ice Dread Queen indeed started approaching the unlucky man.

It was only at this moment that everyone finally remembers the fact that a sacrifice is needed to summon a Lich.

"No, no, no!" Victor scream loudly as he exerted even more strength to try and chase after the Ice Dread Queen.

Too bad though as this time the Ice Dread Queen was no longer holding back from her defensive counterattack to the point that even Echo, who has not been affected a while ago by the wind pressure, is now having slight difficulty in approaching her.

The rest of the melee combatants also tried their best to catch up to the Ice Dread Queen. But because there is a considerable distance separating each of them, plus the wind pressure has gotten a lot stronger now, hence they could only make a very careful and slow one step at a time.

Moreover, they can't just casually approach the Ice Dread Queen for fear that she might suddenly turn around and attack them instead. That would be even worse for the Black Panda team as that would cause two casualties. Meaning, two Liches.

"That was a bad call," Kayn thought to himself. He didn't dare say it out loud in this kind of situation.

Although he wanted to help, he just can't as he isn't capable of doing anything against the Ice Dread Queen. He'll simply be causing more trouble for the Black Panda team. Also, Victor and Echo can't help that man, not to mention him, who is merely a Superhuman. Just the environment of this place can already affect him tremendously.

With everything going all according to the Ice Dread Queen's plan and with no way to prevent it from happening anymore, the helpless man became the first sacrifice for her to summon a Lich.

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