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It took a while to convince Selene they weren't gods, but it worked. At the end she decided to call my friends as "divine guardians" or something. I guess that's alright. It's not like they mind; they liked the title more than I imagined. I also decided to keep a secret Aquarina's relationship with me for now. Not because I was ashamed of it, but because they would most likely insist she's a goddess then and it would be impossible to change their minds. And I don't want to bother Aquarina with this stuff.

As we entered the church and my friends marveled at its decorated interior, I checked the several notifications popping up in front of me for a little while now. It has been over a week since my last visit to the dungeon. And that was enough for over a month to go by. Almost two months, in fact. There was a lot of things to notice.

[56 Days have passed since your last return to your Civilization, welcome back, Goddess Sylphy!]

[Your Civilization, the [Village of Eden] has gained +37 Population.]

[The Faith of your Religion has spread widely across the entire Village, you've reached a 100% Faith Ratio, every person in the civilization fervently believes in your existence!]

[Your Civilization gained +20 Faith and +10 Culture.]

[Food Production has improved after the blessing of the Saintess has blessed the crops to create more food.]

[Additionally, the Huntress Ivy has helped the warriors and hunters to learn how to effectively hunt monsters for their meat and materials.]

[Your Civilization gained +20 Military and +20 Food.]

[The [Research Facility (D Rank)] has been successfully built through the usage of Dungeon Energy and available materials and knowledge.]

[You can now begin the research of knowledge and techniques for your civilization to improve their economy and research stats.]

[Your Civilization gained +20 Economy and +30 Research.]

[Due to all the progress, your Civilization has gained +100 Civilization EXP.]

[The [Weak Reproduction (E)] Civilization Trait has evolved into [Mild Reproduction (D)]!]

[The [Cultural Drought (F+)] Civilization Trait has evolved into [Cultural Beginnings (E+)]!]

[The Second Civilization Task [Construct Research Facility: 1/1] has been completed.]

[Congratulations! You've received the following rewards: +100 Civilization EXP, +1.000 Dungeon Energy, [Random Equipment Box] x1!]

At the end of the flood of notifications, a beautiful golden crate appeared in my hands. I was surprised, it was some sort of equipment box. I simply opened it right away. It didn't even had a rank to see what rarity I would get.

FLASH!

The box opened, a flash of bright light came from within, and then it disappeared. Leaving behind a pair of brown boots decorated with two green-colored feathers each. The two items glowed with a mysterious aura. It felt different from any equipment I've ever crafted or gotten from quest rewards. It felt like… it wasn't made for me nor any of my friends to wear.

Ding!

[You've opened the [Random Equipment Box] x1!]

[You acquired the [Swift Wind Huntress Boots (B Grade)]!]

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[Swift Wind Huntress Boots (B Grade)]

A pair of beautiful brown boots beautifully crafted using the brown leather of Swift Footed Horned Rabbits and decorated with the green feathers of Swift Wind Birds.

Part of the equipment set for [Ivy, Huntress of the Poisonous Forest]. If equipped by the Special Unit, grants the following effects:

+500 Life.

+1.000 Movement Speed.

[Swift Footed]: A Hero Ability for Ivy. By imbuing Mana into the legs, it is possible for the user to skip through terrain and move faster than anybody, and even fly for small durations of time. When activated, +500 Movement Speed.

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"Oh so its equipment for her!" I said in surprise. "Pretty crazy… Alright, where's Ivy, Selene?"

"Oh, Ivy! She's outside, in the training yard behind the church!" Said Selene. "Should I call her?"

"Err, better not. Just give her these boots." I told to Selene.

"Alright!" Said Selene with a gentle smile.

"Also, I brought these flowers and seeds. Can you tell the farmers to plant them right away in the reserved farm for only my things?" I asked her.

"Of course, my goddess. That shouldn't be a problem." She nodded, receiving the items.

I gave her the Dragon Flowers and the other Seeds that enhance cultivation speed. I decided to just give all the dragon flowers instead of just one. The more planted, the more I'll get for later anyways.

"I wanted to ask you something in return, my goddess." Selen said. "It is about the research facility! The Civilization Spirit said we require some guidance from you. What should we research there?" Asked Selene.

"Research?" I wondered. "Well, the basics and-"

Ding!

[Please choose what you want your Civilization to research first.]

[Option 1]: [Alchemy]: [The very basics for a civilization to begin the production of magic items. Potions, enchanted accessories, robes, and all kinds of other items that could facilitate their lives can be acquired by learning this.]

[Option 2]: [Blacksmithing]: [One of the most ancient crafts, the way to shape metals and transform them into all matter of precious tools, weapons, armor, and also the ability to construct and create buildings.]

[Option 3]: [Magic]: [To research the very pillars of the world itself, magic. Once your civilization learns the basics, you will be able to deploy magician-type units and boost your Military prowess. However, magic research can also lead to minor bonuses similar to Alchemy, although not to such extent.]

Wow, this is a bit more complicated than I thought… Magic feels really useful, blacksmithing is the least useful because nobody has metals here. There is no mountain to mine either. They would need to venture to the last floor for metals, but that blazing landscape is not suited for Arboren, so I doubt it's even worth it.

So either Magic or Alchemy, huh? This is a hard decision. More mages are never a bad option, but I believe prioritizing their wellbeing and comfort goes first.

"Alchemy."

[You have chosen [Alchemy] for your first research!]

[Alchemy will soon begin to be researched and investigated in greater depth.]

[Time until the Civilization Trait [Alchemy Research (D)] is acquired: 6 Months.]

Half a year?! It's going to take a while…

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