The good thing about fighting harder monsters was that they came with more experience. For the group of us which had that multiplied by Slave Master and my dungeon points, that meant we were starting to level fairly quickly. Although I wouldn’t trust attempting another power level at this point, it seemed like we’d gain a few levels for our jobs after every level of the dungeon. We finished level 17 without too much difficulty and then we worked through and finished 18 and then began working on the 19th.
{White Mage has increased to level 35.}
{True Dungeon Diver has increased to level 30.}
{Slave Master has increased to level 32.}
The other reason my levels increased so fast was that not only did I have the 10 X experience on my three jobs, but I also had 2X experience in dungeons as long as I had Dungeon Diver equipped. Therefore, I was technically earning 20 X experience. In fact, I realized only now that I could drop to 5X and 4 jobs, and still get 10 X by using the dungeon experience bonus. However, four times ten is forty, while three times twenty is sixty, so I decided to work on my core jobs.
Those three I picked specifically because they were the safest jobs for me to have. Slave Master was almost a requirement to give status boosts, experience boosts, and multiple jobs to my slaves. White Mage was my first and highest-level job, and healing and refreshing was an important part of being a white mage. True Dungeon Diver added all of the other skills I needed to help out. I could identify monsters, sense life, detect traps, and increase awards and drops. Although Lydia’s Scout could supplement the danger sensing, Scout didn’t include the drop bonuses of Find Food and Increased Item Drop.
I was worried I’d soon outstrip the girls, but when Slave Master hit level 30, I unlocked 5X Slave Experience, which allowed the girls to increase their jobs at a skyrocketing pace too. At first, I wondered at just how easy the experience boosts were. Then I considered that this was the Slave Master, the highest tier Slaver job. A 5x boost is great, but the cost would be that you’d be someone’s slave, so few would probably see it as that remarkable. However, for me, the girls grew wonderfully.
Lydia’s Swordsman also reached 45 and her scout was 30. Her swordsman job should be unlocking a new level soon. Miki’s Spiritualist was 43 and her Basic Magician was 31. At level 25, she also unlocked the job Intermediate Magician. She was a higher level than I was now since I rarely depended on Basic Magician. I switched her to Intermediate Magician right away. Celeste was a level 23 Master Wind Magician and 18 Magic Singer. Terra was 56 Earth Manipulator and 22 Mineral Appraiser. Shao was 36 Shadow Knight and 22 Pugilist.
Like before, it got warmer again, and we found ourselves being tempted with traps. It seemed like every hallway had at least one trap on it. Previously, we had always just been avoiding the traps when I discovered them, but it was quickly becoming impossible. When we felt it was safe, we’d simply use an ability that set off the trap, but very few of them were one use. They mostly just reset after triggering, so our only choice was to deactivate them.
Fortunately, Lydia’s Scout now had Deactivate Traps as part of her scouting ability. As luck would have it, I also gained Deactivate Traps as part of True Dungeon Diver just as I reached level 30, but between the two of us, she was able to do this delicate work more safely. It wasn’t that I was terrified of getting hit by a trap, but if an accident really did happen, my White Mage abilities would be much more helpful in healing her than the other way around.
As a result, she spent her time in the lead, while I brought up the rear. After much struggle, and an entire day of work, we finally entered the safe room on the 19th floor. There were no knights to bother us. We returned to the mansion to eat dinner there, then, I contemplated how we were going to handle the next boss fight.
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