Lone: The Wanderer [Rewrite]
Lone: The Wanderer [Rewrite]
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SUMMARY
Nine-to-five. The daily grind. Life. Painful years of school. Working as a slave for some undeserving corporate big-wig. The monotonous life of unemployment. We all experience this in one way or another, and we can all conclude one thing: it’s dull.
Such a fact rings true even for the fabled Lone Immortus, a powerful nine-tailed Golden Foxkin. However, what would you do if your monotony was suddenly ground to a halt and you were thrown out of your comfort zone along with a young girl forgotten by time?
Perhaps you might have done things differently, been more organised, immediately died, gained control of the world in a matter of days, but this is Lone’s tale, not yours.
Watching two insecure people struggle to survive and find their place in an unfamiliar land just might be enjoyable to witness. Who knows? One thing’s for certain: it won’t be an easy path for them to tread, and what could possibly be more entertaining than watching people endure hardships and grow?
I know of at least eight gods that would answer with, 'Absolutely nothing.'
I wonder, after seeing this journey from start to finish, how would you answer?
[Goal of 1 chapter per week, the only exceptions being announced breaks or emergencies] Collapse
6 Latest Chapters
Chapter List
- Book 2: Chapter 94: Compensation and Circumstances
- Book 2: Chapter 95: A New Prison and No Pain No Gain
- Book 2: Chapter 96: Maelstrom and All Barriers
- Book 2: Chapter 97: Arrival at Krieg Stunfurn and Planning
- Book 2: Chapter 98: Battling an SSS-ranker and Good & Bad
- Book 2: Chapter 99: Crunch and Ring
- Book 2: Chapter 100: Breena's Growth and Zel
- Book 2: Chapter 101: Advice and Mushroom
- Book 2: Chapter 102: 111 & 666
- Book 2: Chapter 103: Miner and Thinking
- Book 2: Chapter 104: New Effects and Violent Conversation
- Book 2: Chapter 105: Live or Die and True Name
- B2 Stronghold and Secrets: Epilogue: A Soul's Worth and A Fox's Concerns
- B3 Clans and Snakes: Prologue: Invitation and Letter
- Book 3: Chapter 1: Release and Farewells
- Book 3: Chapter 2: Processing Trauma and Skill Sheet
- Book 3: Chapter 3: Rank-ups and Interruption
- Book 3: Chapter 4: Blood Thickening and Oaken Flesh
- Book 3: Chapter 5: New Magic and High-profile Arrival
- Book 3: Chapter 6: Palace and Grand Magus Yulia
- Book 3: Chapter 7: Establishing Order and Magical Duplication
- Book 3: Chapter 8: Mason & Sons and Wilbur's Gifts
- Book 3: Chapter 9: Item Examination and Guildmaster Brux
- Book 3: Chapter 10: Poison and Estoc
- Book 3: Chapter 11: Soph's Concerns and Lone's Reasoning
- Book 3: Chapter 12: Infinite SP and Sophie's Brutality
- Book 3 Clans and Snakes: Prologue: Invitation and Letter
- Book 3: Chapter 13: Scratch and Judgement
- Book 3: Chapter 14: Divine Empress and Hypothetical
- Book 3: Chapter 15: A Spar's Spoils and Breakfast
- Book 3: Chapter 16: Magic Affinities and Fear
- Book 3: Chapter 17: Skill Options and Choices
- Book 3: Chapter 18: Invitation and A Merchant's Observations
- Book 3: Chapter 19: Toss and Detection
- Book 3: Chapter 20: Captain's Resolve and Curiosity
- Book 3: Chapter 21: Altros's Voice and Months of Rolling
- Book 3: Chapter 22: Weekly Gains and Abomination
- Book 3: Chapter 23: Calm and Induction
- Book 3: Chapter 24: Simply Impossible and Arrival
- Book 3: Chapter 25: 59 More and Guaranteed Countermeasure